The origin is "always" 0 as we rely on the slice offset. So in order to
figure out easily where each slice is, it is better to have an origin at 0,
so the offset become the location on any slice.

Does that make sense ?

Seb


On Thu, Jan 10, 2013 at 1:02 PM, Michael Reuter <[email protected]> wrote:

> Hi,
>
>     I'm using the new pqMultiSliceView in our C++ application. Everything
> seems to work fine except when I use the information from GetSliceOrigin().
> It always returns (0,0,0) even when the sliceOffsetOnAxis in the
> sliceClicked() signal shows the correct slice location on the particular
> axis. I can create an origin vector using the normal vector from
> GetSliceNormal() (which is correct), but I think GetSliceOrigin() should
> return the right thing.
>
> Thanks,
> M
>
> --
> Dr. Michael Reuter
> Data Analaysis and Visualization Group
> Neutron Data Analysis and Visualization Division
> Oak Ridge National Laboratory
>
> Office: 1-865-241-7216
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> Email: [email protected]
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