In the past, some graphics drivers did not support offscreen rendering in
hardware so would switch to software rendering as soon as you went to
offscreen rendering.  Perhaps this is happening here.


-Ken

On 1/15/13 7:27 AM, "Utkarsh Ayachit" <[email protected]> wrote:

>> I'd like to find out why the offscreen is so much slower - does the
>>offscreen redering session get created and destroyed on every frame.
>>When generating 2000frames or so it can make a big difference.
>
>I just verified that it doesn't do that i.e. doesn't create and
>destroy the context on every frame when saving out animations.


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