Just a small update: I had in fact originally not used the offscreen rendering, so yesterday I started the animation with offscreen rendering checked, cache geometry on with 1MB of cache limit. The weird thing is that I started creating the animation around 9.30 am yesterday morning and it than took until 3 am this morning before 4 frames were created (2 large 8 hour intervals). After that the performance was ok, with approximately 9 frames per ten minutes on average. I will start one animation without caching just to complete the 4 different settings that are possible with these two options checked/unchecked.
Quality of the frames is not affected it seems, at least not visibly when viewing the animation, so that is good. Tom 2013/1/15 Utkarsh Ayachit <[email protected]> > > I'd like to find out why the offscreen is so much slower - does the > offscreen redering session get created and destroyed on every frame. When > generating 2000frames or so it can make a big difference. > > I just verified that it doesn't do that i.e. doesn't create and > destroy the context on every frame when saving out animations. > > Utkarsh > -- T.C. Fahner e: [email protected] t: +31-6-52642814 a: van Lodensteynstraat 24 2612 SE Delft Netherlands
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