Kevin,

I gave using GL and OSMesa together using Mesa-9.0.1 with a ParaView
3.14.1 a try and unfortunately it still segfaults when creating a
context when using OSMesa -- consistent with the behavior before glapi
library was created. So alas, doesn't look like we can use  onscreen
and offscreen Mesa together as in the pre Mesa-7.9 days.

Utkarsh

On Mon, Oct 22, 2012 at 10:12 AM, Kevin H. Hobbs <[email protected]> wrote:
> On 10/19/2012 03:54 PM, Utkarsh Ayachit wrote:
>>> and the resulting GL and OSMesa libraries both link glapi which was the
>>> source of the trouble with conflicting/hidden symbols :
>>
>> That's unfortunate. Guess we are still stuck with keep the two builds
>> separate then.
>
> I'm sorry, I was sloppy in my use of the word "link".
>
> I believe it may now be possible to build ParaView once with accelerated
> mesa and offscreen rendering in software.
>
> The GL and OSMesa libraries built as I described now link to the shared
> library glapi which was the source of missing symbols in the OSMesa
> library when the glapi object was compiled into the GL library and its
> symbols were hidden, and the source of conflicting symbols when the
> glapi object was compiled into both the GL and OSMesa libraries.
>
> Now that glapi is a stand alone shared library it should be no different
> than two shared libraries both linking the math library.
>
>
>
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