Hi all,

Utkarsh's suggestion to transform the dataset closer to the origin using a
translation seems to have worked for me. I was working in UTM coordinates,
so I was working about 6,000 km away from the origin of the coordinate
system. Thanks for your help, Utkarsh!

All the best,
Craig

--------------
*Craig W. Christensen*
M.Sc. Candidate (Geoscience), University of Calgary
BSc.Eng. (Geological), Queen's University at Kingston

<LinkedIn <http://ca.linkedin.com/pub/craig-christensen/21/240/19/en>>

On Fri, Jun 17, 2016 at 6:00 AM, Angelini, Richard C (Rick) CIV USARMY
RDECOM ARL (US) <[email protected]> wrote:

> With regard to OpenGL1 vs OpenGL2 backends – I think that there’s an issue
> with 5.0.1 where the frontend/backend need to be compiled using the same
> OpenGL ….. so if you want to jump back to OpenGL1 on the backend, you’ll
> need a similarly configured frontend ……
>
>
> ________________________________
> Rick Angelini
> USArmy Research Laboratory
> CISD/HPC Architectures Team
> Phone:  410-278-6266
>
> From: ParaView <[email protected]> on behalf of David Lonie <
> [email protected]>
> Date: Friday, June 17, 2016 at 7:22 AM
> To: Cory Quammen <[email protected]>
> Cc: Craig Christensen <[email protected]>, "
> [email protected]" <[email protected]>
> Subject: [Non-DoD Source] Re: [Paraview] [EXTERNAL] Re: Rendering issue
> with cross-sections in 3D
>
> All active links contained in this email were disabled. Please verify the
> identity of the sender, and confirm the authenticity of all links contained
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>
> ------------------------------
>
>
> Has anyone tested OpenGL1 vs. OpenGL2 backends on master?
>
> It may be an issue with the recent changes to depth peeling. OpenGL1 will
> still use the old implementation, OpenGL2 (not on mesa) will use the new
> version.
>
> On Fri, Jun 17, 2016 at 5:34 AM, Cory Quammen <[email protected]
>  < Caution-mailto:[email protected] <[email protected]> > >
> wrote:
>
>> Folks,
>>
>> The bad Caution-news: I can reproduce this in ParaView 5.0.1 on a Mac
>> given
>> the data files Craig shared.
>>
>> The good Caution-news: I cannot reproduce it in my development version of
>> ParaView 5.1 RC1. Mind downloading that version of ParaView and giving
>> it a shot? I would guess there might have been a rendering bug in the
>> OpenGL2 backend in VTK that has since been fixed.
>>
>> Thanks,
>> Cory
>>
>>
>>
>> On Fri, Jun 17, 2016 at 3:15 AM, Scott, W Alan <[email protected]
>>  < Caution-mailto:[email protected] <[email protected]> > > wrote:
>> > Steve,
>> >
>> > I worry it sounds a bit like a bug.
>> >
>> > Can you provide us with a toy dataset (or non-toy, if necessary) that
>> replicates the issue?  Also, really, really good directions (+Y, roll mouse
>> wheel in 4 times)?
>> >
>> > Alan
>> >
>> > -----Original Message-----
>> > From: ParaView [Caution-mailto:[email protected]
>> <[email protected]> < Caution-
>> mailto:[email protected] <[email protected]> > ]
>> On Behalf Of Steve Lamont
>> > Sent: Thursday, June 16, 2016 7:12 PM
>> > To: [email protected] < Caution-mailto:[email protected]
>> <[email protected]> >
>> > Subject: [EXTERNAL] Re: [Paraview] Rendering issue with cross-sections
>> in 3D
>> >
>> >> I'm using Paraview v5.0.1 to visualize some geophysical data, but I'm
>> >> running into a rendering issue. When I zoom in to my data sets, data
>> >> in the background randomly jumps in front of cross-sections in the
>> >> foreground.
>> >
>> > I'm running into a similar issue.
>> >
>> > I have three cross sections, along the three major axes, and they do
>> not seem to occlude one another as one would expect.
>> >
>> > I've turned on depth peeling and have experimented with setting the
>> maximum number of peels to no avail.
>> >
>> > I know this is a classic OpenGL depth sorting issue since I've run into
>> myself back when I was coding such things.
>> >
>> > I've updated my nVidia drivers to what passes for the Latest and
>> Greatest for Ubuntu Linux and I have a fairly recent graphics card (Quadro
>> K2000D).  I'll be happy to supply any other system information I can if
>> it'll help.
>> >
>> > Is there something else I need to switch on in order to get ParaView to
>> operate in the "expected" manner?
>> >
>> > Thanx.
>> >
>> >                                                         spl
>> >
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>>
>> --
>> Cory Quammen
>> R&D Engineer
>> Kitware, Inc.
>> _______________________________________________
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