You're getting an empty cubiod because it's showing as outline. Try changing the "representation" type to Volume from Outline. Is that any better? You may need to adjust your color/opactiy transfer function.
On Thu, Mar 29, 2018 at 2:49 PM, Mohamed Beshr <[email protected]> wrote: > Thank you for your reply. Yes I have an unstructured grid. Regarding the > resample to image filter, when I select it in my case, I get an empty > cuboid. Why is that? Is there a way to get the image matching my shape? > > On Mon, Mar 26, 2018 at 3:38 PM, Utkarsh Ayachit > <[email protected]> wrote: >> >> > a. When I select “Real Time” option and increase the time, even >> > though >> > it is cached, it still keeps reloading which prevents the VR from >> > working. >> > Is there any potential/possibility to fix this in the meantime or >> > upcoming >> > release? >> >> Caching cannot work in "real time" mode since there's no guarantee >> what time each frame will be rendered at. >> >> > b. When I cache it as a volume (rather than surface, wireframe, or >> > points) on my laptop, it crashed the exe even when I increase the cache >> > memory maximum size. Any thoughts on that? I tested it on a bigger and >> > faster work station and it worked, however, it still has the issue >> > mentioned >> > in the point below. >> >> I suspect you're just running out of memory on the system, esp since >> you say smaller mesh works. >> >> > 2. When I get a smaller mesh (4x smaller), I am able to cache it as >> > a >> > volume. However, when playing it back, it keeps reloading while showing >> > the >> > green bar as below at each time step. Is that supposed to happen? Is >> > that >> > rendering? Is there a way to eliminate it or make it faster? >> >> Yes, that's rendering. Cache doesn't cache rendering artifacts. Seems >> to me you have unstructured grid which is using the slow path for >> volume rendering. Another option is to apply "Resample To Image" >> filter to resample the dataset to an image and volume rendering the >> result. Then rendering should be much faster. You can also resample >> and generate the image as a processing stage and save the resampled >> dataset out and then load and render it in the animation loop. > > > > > -- > Best Regards, > Mohamed Beshr _______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView Search the list archives at: http://markmail.org/search/?q=ParaView Follow this link to subscribe/unsubscribe: https://public.kitware.com/mailman/listinfo/paraview
