On Wed, Nov 25, 2009 at 09:19:50PM +0000, Donald Hunter wrote: > Allison, > > I hacked out arena based GC and hacked in Boehm GC several months back. IIRC > for an execution run of compiled Rakudo code the performance difference was > minimal. Reading the IRClog it chimes with what I remember - it would > appear to be due to the fact that so many short-lived objects are > created, any GC is going to be under huge pressure.
I don't quite understand this last comment. Do short-lived objects have a big impact on GC if they are created and then die before a GC run is triggered? Pm _______________________________________________ http://lists.parrot.org/mailman/listinfo/parrot-dev
