> On Nov 3, 2020, at 6:04 PM, [email protected] wrote: > > Message: 2 > Date: Tue, 03 Nov 2020 18:03:59 +0100 > From: IOhannes m zmölnig <[email protected] <mailto:[email protected]>> > To: [email protected] <mailto:[email protected]> > Subject: Re: [PD-dev] [PD] [PD-announce] Pd 0.513 test5 released > Message-ID: <[email protected] > <mailto:[email protected]>> > Content-Type: text/plain; charset=utf-8 > > Am 3. November 2020 15:37:38 MEZ schrieb Dan Wilcox <[email protected] > <mailto:[email protected]>>: >> Main point is that the 64 bit build needs the 64 bit Tk. > > sorry for being dumb, but: why?
Why not? > I agree that its probably preferred to have matching architectures between > Pd-core and Pd-GUI, but is it a requirement? I would say yes. > afaict the problem lucarda is describing comes mostly from the fact that > wish.exe and pdfontloader.dll have different archs. (or is this what you were > saying). Yes, that's what I was saying. If previous versions of the windows 64 bit build worked fine with a 64 bit pdfontloader, then it's because Pd game with a 64 bit tk, so it follows that is what's needed in this case. -------- Dan Wilcox @danomatika <http://twitter.com/danomatika> danomatika.com <http://danomatika.com/> robotcowboy.com <http://robotcowboy.com/>
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