On Sun, 2021-01-10 at 18:51 -0300, Lucas Cordiviola wrote: > On 1/10/2021 6:06 PM, Roman Haefeli wrote: > > From what I understand, the > > [fluidsynth~] external doesn't make use of this stuff, so there is > > no > > point in bloating the library and the number of dependencies > > unnecessarily. > > We have and older Windows build system (which is more straight > forward > and can also be cross-compiled, not based on the msys2 pkg). This > build > does not use FLAC/Vorbis/OGG binaries. It just use libsndfile.
Hm, my understanding is that libsndfile doesn't do decoding of vorbis/flac files on its own, but uses libvorbis/libFLAC for that. I'd be surprised if there is absolutely no libvorbis/libFLAC involved. > We should > re-consider if building with the bloated msys2 pkg is needed Can't tell what is better for Windows. > We should do some testing with compressed sf3 files. (I only tested > the > "hedOrgan-Soundfont-sf3.zip" and it works on both types of builds) Yes. I haven't even checked what type of compression it uses (if at all). Roman
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