This is an automated email from the git hooks/post-receive script. It was
generated because a ref change was pushed to the repository containing
the project "Gem - Graphics environment for multimedia".

The branch, master has been updated
       via  2434744ec42e4bfc48e3ce2ce48654e7a30257b4 (commit)
       via  b85499e3ea87529c2dd16a4e4c72d549a112351e (commit)
       via  d863997b963f852020439d35c4437ffc45a86d7f (commit)
      from  c7e0d33225421b0fdffac9e4ff4906dae9e48ac7 (commit)

Those revisions listed above that are new to this repository have
not appeared on any other notification email; so we list those
revisions in full, below.

- Log -----------------------------------------------------------------
commit 2434744ec42e4bfc48e3ce2ce48654e7a30257b4
Author: IOhannes m zmölnig <zmoel...@iem.at>
Date:   Mon Mar 31 17:03:12 2025 +0200

    GLSL examples: use [glsl]

commit b85499e3ea87529c2dd16a4e4c72d549a112351e
Author: IOhannes m zmölnig <zmoel...@iem.at>
Date:   Mon Mar 31 17:01:47 2025 +0200

    Document [glsl]

commit d863997b963f852020439d35c4437ffc45a86d7f
Author: IOhannes m zmölnig <zmoel...@iem.at>
Date:   Mon Mar 31 17:01:35 2025 +0200

    GLSL helper

-----------------------------------------------------------------------

Summary of changes:
 abstractions/Makefile.am                           |  2 +
 abstractions/_glsl.compile.pd                      | 78 ++++++++++++++++++++
 abstractions/glsl.pd                               | 85 ++++++++++++++++++++++
 examples/10.glsl/01.simple_texture.pd              | 75 +++++++++----------
 examples/10.glsl/02.primitive_distortion.pd        | 18 ++---
 examples/10.glsl/03.texture_distortion.pd          |  4 +-
 examples/10.glsl/04.game_of_life.pd                |  2 +-
 examples/10.glsl/05.multitexture.pd                |  2 +-
 examples/10.glsl/05.multitexture_basic.pd          | 20 +++--
 examples/10.glsl/05.multitexture_bis.pd            | 47 ++++++------
 examples/10.glsl/06.rectangle_multitexture.pd      | 28 +++----
 examples/10.glsl/07.framebuffer_and_shader.pd      |  4 +-
 examples/10.glsl/08.multi_pass_rendering.pd        |  6 +-
 examples/10.glsl/09.vertex_texture_fetching.pd     |  2 +-
 examples/10.glsl/11.geometry.pd                    |  2 +-
 examples/10.glsl/12.tri2fan.pd                     |  2 +-
 examples/10.glsl/13.panoramique.pd                 |  8 +-
 examples/10.glsl/15.bicubic_image_interpolation.pd |  2 +-
 examples/10.glsl/16.vertexbuffer_attributes.pd     |  2 +-
 examples/10.glsl/17.light.pd                       |  2 +-
 examples/10.glsl/18.additive_audio_synthesis.pd    |  2 +-
 examples/10.glsl/_glsl.pd                          | 71 ------------------
 examples/10.glsl/_glsl_f.pd                        | 45 ------------
 examples/10.glsl/_glsl_vgf.pd                      | 78 --------------------
 examples/10.glsl/single_blur.pd                    |  2 +-
 help/Makefile.am                                   |  3 +
 help/glsl-help.pd                                  | 76 +++++++++++++++++++
 .../shader/light.frag => help/glsl_test.frag       | 16 ++--
 .../shader/light.vert => help/glsl_test.vert       |  4 +-
 29 files changed, 361 insertions(+), 327 deletions(-)
 create mode 100644 abstractions/_glsl.compile.pd
 create mode 100644 abstractions/glsl.pd
 delete mode 100644 examples/10.glsl/_glsl.pd
 delete mode 100644 examples/10.glsl/_glsl_f.pd
 delete mode 100644 examples/10.glsl/_glsl_vgf.pd
 create mode 100644 help/glsl-help.pd
 copy examples/10.glsl/shader/light.frag => help/glsl_test.frag (56%)
 copy examples/10.glsl/shader/light.vert => help/glsl_test.vert (62%)


hooks/post-receive
-- 
Gem - Graphics environment for multimedia


_______________________________________________
pd-gem-CVS mailing list
pd-gem-CVS@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/pd-gem-cvs

Reply via email to