Oops, I'm rather dense today, for some reason I didn't realize I can
just use spigots! Duh!!!

Now I see that you are right and [demux] is an even quicker way to
achieve this. I never used that object before, thanks, it's a nice
time saver.

~David

On 12/1/06, Max Neupert <[EMAIL PROTECTED]> wrote:
it's not any different from other signal routing.
for example you could use [demux] here

max

Am 01.12.2006 um 21:36 schrieb David Powers:

> Hi fellow PDers,
>
> If I have, say, a single gemhead that ends with a [pix_texture], how
> can I make some kind of switch to map that gemhead onto different
> stuff. ie, in one case it goes to a normal rectangle, in another case,
> it maps onto some abstract polygons, etc...
>
> The basic idea is that in my interface I will toggle between the
> different texture mappings on the fly with keystrokes once the switch
> is built.
>
> Thanks for any help!
>
> ~David
>
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