Oops, I'm rather dense today, for some reason I didn't realize I can just use spigots! Duh!!!
Now I see that you are right and [demux] is an even quicker way to achieve this. I never used that object before, thanks, it's a nice time saver. ~David On 12/1/06, Max Neupert <[EMAIL PROTECTED]> wrote:
it's not any different from other signal routing. for example you could use [demux] here max Am 01.12.2006 um 21:36 schrieb David Powers: > Hi fellow PDers, > > If I have, say, a single gemhead that ends with a [pix_texture], how > can I make some kind of switch to map that gemhead onto different > stuff. ie, in one case it goes to a normal rectangle, in another case, > it maps onto some abstract polygons, etc... > > The basic idea is that in my interface I will toggle between the > different texture mappings on the fly with keystrokes once the switch > is built. > > Thanks for any help! > > ~David > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> http://lists.puredata.info/ > listinfo/pd-list
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