vincent Rioux wrote: >>> >> >> i am not sure whether i fully understand what you mean. >> > i agree with you, my description is not crystal clear. > imagine that there is a video in the background (fullscreen). > progressively some small recatngular parts of the video are transformed > (for example gets darker) and move - in order to do that i apply another > gem layer on top of the video layer and insert several rectangles > objects with alpha channel.
thanks. what you describe canNOT be recorded directly with [pix_record] (you already know that). > >> [pix_record] will _only_ record pixes. (e.g. you have to transform your >> "rectangles" into pix-domain; just using [rectangle] won't do) >> > ok, how do one make this kind of transformation? [pix_snap] transforms the rendering buffer (what has been rendered so far in the render-cycle!) into a pix-buffer. >> >> e.g. >> >> [pix_video] >> | >> [pix_gain] >> | >> [pix_record] >> | >> [pix_invert] >> >> will record a video with [pix_gain] applied, but [pix_invert] is NOT >> applied. >> > ok, i think i got this one but what about pix_mix? [pix_mix] is harder to draw in ascii. apart from that you shoud insert it instead of [pix_gain] to have an effect. mfg.adsr IOhannes _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
