Has anyone noticed some nasty performance issues over time running patches with number boxes and GOP?

Number boxes seem to affect performance proportionately to how many times they've changed. Leaving a patch open that has multiple number boxes that change a few times every second (for example bars:beats:ticks timer) for an hour or more can sometimes bring my system to a grinding halt. Restarting PD and reloading the patch usually fixes it.

This seems to exacerbated if the number boxes are within a GOP canvas, and even more so if said GOP canvas is contained in another GOP canvas (for example, a GOP VU inside a GOP preamp).

My immediate guess is that the number box code is doing dynamic memory allocation, and fragmenting memory over time. Is this a PD thing or a tcl/tk thing?

--
Damian Stewart
+64 27 305 4107

f r e y
live music with machines
http://www.frey.co.nz
http://www.myspace.com/freyed

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