Has anyone noticed some nasty performance issues over time running patches
with number boxes and GOP?
Number boxes seem to affect performance proportionately to how many times
they've changed. Leaving a patch open that has multiple number boxes that
change a few times every second (for example bars:beats:ticks timer) for an
hour or more can sometimes bring my system to a grinding halt. Restarting
PD and reloading the patch usually fixes it.
This seems to exacerbated if the number boxes are within a GOP canvas, and
even more so if said GOP canvas is contained in another GOP canvas (for
example, a GOP VU inside a GOP preamp).
My immediate guess is that the number box code is doing dynamic memory
allocation, and fragmenting memory over time. Is this a PD thing or a
tcl/tk thing?
--
Damian Stewart
+64 27 305 4107
f r e y
live music with machines
http://www.frey.co.nz
http://www.myspace.com/freyed
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