Oh, i forgot to say that i uploaded new OSX versions of msd for PD and Max to http://grrrr.org/ext/beta
Having a short look over the msd source code it seems that there are many occasions of unchecked inputs, so that sending a symbol argument to a method expecting a float can crash the external. Please note: in flext, GetFloat(atom) assumes the atom contains a float (unchecked), while GetAFloat(atom) checks if atom is a float and returns 0 if it isn't. greetings, Thomas Am 21.02.2007 um 16:47 schrieb marius schebella: > hi list, > I wonder if this is an OSX problem, but my msd2D and msd3D objects are > not working (see previour posts). > compared to pmpd, which physical modelling object should I give the > favour? (default answer: msd) > are there other examples for msd? > marius. > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> http://lists.puredata.info/ > listinfo/pd-list > Thomas Grill http://grrrr.org _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
