Hallo! > Max MSP/Jitter has bridge objects that convert from audio rate to > matrices and back, which would be needed in PD land to readback from > the GPU, and convert to an audio rate signal. Thats how this is done. > Otherwise i have no idea how you would implement souch a patch.
I think the easiest way to do it is simply in the C code of the audio externals (there exist already nice libraries for general computing on the GPU - as pointed to in the last link). However, of course it would be also interesting to do that at the patching level, but I don't know if that is possible ... LG Georg _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
