marius schebella wrote:
> hmm, I tried it, because I thought, that's it, but somehow it is not 
> working.
> the problem is, that pix_snap is not working as expected:
> after "do some stuff" I am still on the graphics card, basically I 
> created a texture, that I can reference as ID. and pix_snap, I don't 

well, [pix_snap] will crate a snapshot of the rendered-buffer, not of 
the current texture. you need to display the texture by putting it onto 
a geo...


mfa.dr
IOhannes

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