cyrille henry wrote:
> yes. i faild to render in a framebuffer and using it as a texture for 
> next rendered frame (just like in my wawe exemple).
> i think this should be more efficient than using pix_snap2tex.
> 
> if someone know how to do this...

maybe with pix_write_buffer, pix_read_buffer? don't have time to do more 
testing right now. what is the wawe exemple?
marius.

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