It would mean requiring GLUT to build GEM, which is a dependency we removed a while ago. Also, this function apparently does not work on OSX.
On Dec 14, 2007 4:43 AM, Chris McCormick <[EMAIL PROTECTED]> wrote: > Hi, > > My dream of writing a quake style shooter in Gem (heh) has been foiled. > Apparently neither Gem nor luagl support the glutWarpPointer call which > many shooters use to restrict the mouse to the centre of the screen > between reads of the mouse pointer movements (so the mouse can't move > off the screen). That and the fact that the Gem window sometimes seems > to not pick up key presses in full screen mode. Any chance we can add > glutWarpPointer to Gem? Any other ideas? > > Best, > > Chris. > > ------------------- > http://mccormick.cx > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list >
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