It would mean requiring GLUT to build GEM, which is a dependency we removed
a while ago.  Also, this function apparently does not work on OSX.


On Dec 14, 2007 4:43 AM, Chris McCormick <[EMAIL PROTECTED]> wrote:

> Hi,
>
> My dream of writing a quake style shooter in Gem (heh) has been foiled.
> Apparently neither Gem nor luagl support the glutWarpPointer call which
> many shooters use to restrict the mouse to the centre of the screen
> between reads of the mouse pointer movements (so the mouse can't move
> off the screen). That and the fact that the Gem window sometimes seems
> to not pick up key presses in full screen mode. Any chance we can add
> glutWarpPointer to Gem? Any other ideas?
>
> Best,
>
> Chris.
>
> -------------------
> http://mccormick.cx
>
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