Martin Peach wrote:
> Roman Haefeli wrote:
>> Martin Peach wrote:
>>> Yes, and [unpackOSC] has no way of knowing if it is getting data from
>>> UDP or TCP so it should probably assume the worst and go for TCP. In
>>> fact, to be unbreakably robust it should assume it is getting input one
>>> byte at a time and not output anything until either an entire OSC packet
>>> has been received or the packet is not valid OSC.
>> this is how i would like [unpackOSC] to behave. i don't see any other
>> way to do OSC over tcp.
>>
> 
> I think opening a bundle and putting all the simultaneous messages in it, 
> then closing the bundle and sending it, will work over tcp.
>

i did some test sending a file (over localhost). the limit seems to be 
at 65536. my test file is 49474 but i usually received 2 packets, rarely 
one single packet with 49474 bytes, sometimes even 3 packets.

i guess this behaves the same for normal send messages (not whole files) 
it could be a real problem since we can't really tell if a bundle is 
complete.

eni


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