Hi people,
 Can someone, explain how gem manage the textures in the graphics card
memory?
 Is it possible to load and unload the files/textures from the graphic
card? Or once the texture is in the memory, stay in there...until when?
 I'm using a patch to control 16 patches for my perfomance. And it seems
like at the end of the performance the management of the textures
dicreasse consideratly.

Thx

ddd

http://gollum.artefacte.org/t4/


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