On Thu, Oct 30, 2008 at 3:22 PM, <[EMAIL PROTECTED]> wrote:

>
>  Hi people,
>  Can someone, explain how gem manage the textures in the graphics card
> memory?


To the best of my knowledge there is no way to map memory on the GPU from
the user side.  The driver either handles the memory well or it does not.


>
>  Is it possible to load and unload the files/textures from the graphic
> card? Or once the texture is in the memory, stay in there...until when?
>  I'm using a patch to control 16 patches for my perfomance. And it seems
> like at the end of the performance the management of the textures
> dicreasse consideratly.
>
> Thx
>
> ddd
>
> http://gollum.artefacte.org/t4/
>
>
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