On Thu, Oct 30, 2008 at 3:22 PM, <[EMAIL PROTECTED]> wrote: > > Hi people, > Can someone, explain how gem manage the textures in the graphics card > memory?
To the best of my knowledge there is no way to map memory on the GPU from the user side. The driver either handles the memory well or it does not. > > Is it possible to load and unload the files/textures from the graphic > card? Or once the texture is in the memory, stay in there...until when? > I'm using a patch to control 16 patches for my perfomance. And it seems > like at the end of the performance the management of the textures > dicreasse consideratly. > > Thx > > ddd > > http://gollum.artefacte.org/t4/ > > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list >
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