Can you try this patch (this is the IOhannes patch) with very small
modifications.
++

Jack


Le vendredi 27 novembre 2009 à 15:46 +0100, Matteo Sisti Sette a écrit :
> I modified IOhannes' patch to use pix_write instead of 
> pix_snap+pix_write and it also crashes, so it is not a difference 
> between pix_write and pix_writer: both crash.
> 
> I'll have a look at what's different between IOhannes' and Jack's 
> patches that may explain why one crashes and the other does not....
> 
> 
> Matteo Sisti Sette escribió:
> > IOhannes m zmoelnig escribió:
> >> Matteo Sisti Sette wrote:
> >>> Ok, IOhannes' patch seems to be what I was looking for, however I have
> >>> the following problems:
> >>>
> >>> - The patch out-of-the-box saves unreadable tiffs just like Jack's
> >>
> >> which OS?
> > 
> > Windows Vista :(
> > 
> > 
> >>> - By sending it a [file something 95( to pix_writer in order to have
> >>> jpegs saved instead of tiffs, which DOES work with [pix_write], pd
> >>> crashes!!!!!
> > 
> >> it's really the same object as [pix_write], just without the snap-code.
> > 
> > Then the strange thing is that Jack's patch with pix_write does not 
> > crash when saving jpegs (it saves black images but i guess it might be 
> > some trivial error in the patch) while your patch with pix_writer 
> > does.... How may I avoid the crash???
> > It does not crash when I send the [file ...( message but when I try to 
> > save the first snapshot after it.
> > 
> > 
> > Where can I find some documentation more detailed than the help patches 
> > in order to understand the mechanisms? I get quite lost when trying to 
> > understand how your patch (for example) works. I more or less understand 
> > the notion of gem chain, gem list, and, for example, separators, but I 
> > still get lost when [gemframebuffer] enters the scene, I don't even 
> > fully understand why it is needed at all in your patch, for example......
> > 
> > Thanks again and again
> > 
> 
> 
#N canvas 597 83 590 585 10;
#X obj -189 148 gemhead;
#X obj -189 185 gemframebuffer;
#X obj 129 -10 s gemchain;
#X obj -189 211 translateXYZ 0 0 -4;
#X msg -176 5 destroy;
#X obj -107 121 loadbang;
#X obj -190 287 r gemchain;
#X obj -190 307 separator;
#X obj -190 367 cube 0.1;
#X obj -190 347 rotateXYZ 0 45 0;
#X obj -190 327 translateXYZ -3 -1 0;
#X obj -50 287 r gemchain;
#X obj -50 307 separator;
#X obj -50 327 translateXYZ 2 2 0;
#X obj -50 347 scaleXYZ 2 1 1;
#X obj -50 367 sphere 0.1 20;
#X obj 279 404 gemhead 51;
#X obj 80 287 r gemchain;
#X obj 80 307 separator;
#X obj 80 347 pix_video;
#X obj 80 367 pix_texture;
#X obj 80 387 rectangle 4 3;
#X obj 80 327 translateXYZ 0 0 -1;
#X obj 279 427 pix_texture;
#X obj -189 38 gemwin;
#X obj -50 407 r gemchain;
#X obj -50 427 separator;
#X obj -138 399 loadbang;
#X msg -138 423 draw line;
#X text -11 -27 <- 1;
#X obj -50 447 sphere 5 20;
#X obj 86 -11 t a a;
#X obj 86 45 spigot 0;
#X obj 131 23 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X obj 86 69 t a b;
#X obj 86 113 t a;
#X obj 86 159 t b a;
#X obj 86 181 t a;
#X obj 279 449 rectangle 4 3;
#X text 242 475 just for display;
#X text 232 208 the grabber code;
#X text -132 264 the scene...;
#X text 149 23 <- 2;
#X obj 86 91 t a b;
#X msg -107 148 dimen 800 600;
#X obj 86 135 pix_snap 0 0 800 600;
#X msg -189 -25 dimen 400 300 \, create \, 1;
#X obj 86 207 pix_write 0 0 800 600;
#X connect 0 0 1 0;
#X connect 1 0 3 0;
#X connect 1 1 23 1;
#X connect 3 0 31 0;
#X connect 4 0 24 0;
#X connect 5 0 44 0;
#X connect 6 0 7 0;
#X connect 7 0 10 0;
#X connect 9 0 8 0;
#X connect 10 0 9 0;
#X connect 11 0 12 0;
#X connect 12 0 13 0;
#X connect 13 0 14 0;
#X connect 14 0 15 0;
#X connect 16 0 23 0;
#X connect 17 0 18 0;
#X connect 18 0 22 0;
#X connect 19 0 20 0;
#X connect 20 0 21 0;
#X connect 22 0 19 0;
#X connect 23 0 38 0;
#X connect 25 0 26 0;
#X connect 26 0 30 0;
#X connect 27 0 28 0;
#X connect 28 0 30 0;
#X connect 31 0 32 0;
#X connect 31 1 2 0;
#X connect 32 0 34 0;
#X connect 33 0 32 1;
#X connect 34 0 43 0;
#X connect 34 1 33 0;
#X connect 35 0 45 0;
#X connect 36 0 37 0;
#X connect 36 1 37 0;
#X connect 37 0 47 0;
#X connect 43 0 35 0;
#X connect 43 1 35 0;
#X connect 44 0 1 0;
#X connect 45 0 36 0;
#X connect 46 0 24 0;
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