IOhannes m zmölnig escribió:

use rectangle textures ([rectangle 1( to [pix_texture]).


Do I have to set it to all the [pix_texture] objects that "create" the textures, or only to the one using the shader?

That is, having

[gemhead]
|
(...something...)
|
| [texunit 1(
|/
[pix_texture]  //let's call it texture 1

[gemhead]
|
(...something...)
|
| [texunit 2(
|/
[pix_texture]  //let's call it texture 2


[gemhead]
|
(... vertex&fragment stuff)
|
[glsl_program]
|
[pix_texture] //be it "*"
|
[square 4]


Do I send [rectangle 1( to textures 1 and 2 or to "*"? Or both?


Thanks
m.


--
Matteo Sisti Sette
[email protected]
http://www.matteosistisette.com

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