IOhannes m zmölnig escribió:
use rectangle textures ([rectangle 1( to [pix_texture]).
Do I have to set it to all the [pix_texture] objects that "create" the textures, or only to the one using the shader?
That is, having [gemhead] | (...something...) | | [texunit 1( |/ [pix_texture] //let's call it texture 1 [gemhead] | (...something...) | | [texunit 2( |/ [pix_texture] //let's call it texture 2 [gemhead] | (... vertex&fragment stuff) | [glsl_program] | [pix_texture] //be it "*" | [square 4] Do I send [rectangle 1( to textures 1 and 2 or to "*"? Or both? Thanks m. -- Matteo Sisti Sette [email protected] http://www.matteosistisette.com _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
