Derek, 

        Are you using MacOS X?   What version of readanysf~?  What version
        of gavl and gmerlin_avdec are packaged with it/used with it?  

        I don't suspect it is the soundfile itself, but just in case, can you
        put an example online for me.   This is going to be a tough bug to
        find, unless you see some sort of regularity in how the sound turns
        to noise for you and can report that to me?

        can you make a simple patch that isolates the bug?

        Also, when the sound goes to noise, is it just that one particular
        soundfile that is used in readanysf or is it PD's entire output.  In
        other words, when you hear noise, can you also hear the other
        readanysf's playing....or can you also make a simple osc~ and hear it
        play correctly?

        The "Current file is either invalid or an unsupported codec." warning
        can also come if you send "play" to the readanysf object without it
        having a file loaded.   I assume this is what is happening.

        -a.

> Hello August, list....
>
> I'm helping a student's installation, and we have created a patch which 
> uses 24 instances of readanysf~ to read from 24 different soundfiles 
> between 15min and one hour in length. All sound files are mono, 16 bit, 
> 44.1KHz WAV_PCM format.
>
> The problem is that, after a length of time, the readanysf~ objects  
> output noise rather than the soundfile. It is not the result of any  
> single soundfile, and many or all of the readanysf~ objects can be  
> affected by this simultaneously.
>
> I have attached the abstraction in question. The object is instantiated 
> as [readanysf~ 1], in other words the block size and and buffer size are 
> defaults.
>
> Sample terminal output is as follows while the patch is running:
>
> Created new readanysf~ with 1 channels and internal buffer of 24 * 64 = 1536
> Current file is either invalid or an unsupported codec.
> Current file is either invalid or an unsupported codec.
> Current file is either invalid or an unsupported codec.
> Current file is either invalid or an unsupported codec.
> Current file is either invalid or an unsupported codec.
> Current file is either invalid or an unsupported codec.
> Current file is either invalid or an unsupported codec.
>
> Opening each soundfile individually with readanysf~ and sending "play"  
> and "pause" messages reports no errors whatsoever, however.
>
> I have sndfile-info data for all of the soundfiles. The only  
> irregularity I see in this is one file which reports:
>
>   Unknown chunk marker at position 6087587. Resynching.
>
> Besides that, most of the files report something like this:
>
> File : F_DOK6.wav
> Length : 146725772
> RIFF : 146725764
> WAVE
> bext : 602
> fmt  : 16
>   Format        : 0x1 => WAVE_FORMAT_PCM
>   Channels      : 1
>   Sample Rate   : 44100
>   Block Align   : 2
>   Bit Width     : 16
>   Bytes/sec     : 88200
> *** minf : 16 (unknown marker)
> *** elm1 : 7506 (unknown marker)
> data : 140114520
> *** regn : 92 (unknown marker)
> *** umid : 24 (unknown marker)
> *** DGDA : 6602919 (unknown marker)
> End
>
> ----------------------------------------
> Sample Rate : 44100
> Frames      : 70057260
> Channels    : 1
> Format      : 0x00010002
> Sections    : 1
> Seekable    : TRUE
> Duration    : 00:26:28.600
> Signal Max  : 11627 (-9.00 dB)
>
> Someone suggested the noisy output may be the result of a buffer  
> problem, but I am not sure who I could verify or correct this.
>
> I checked with "top" while the noise was happening and saw no evidence  
> that Pd was using any more memory than usual, and the CPU meter reported 
> 30%.
>
> Hardware is an Intel Mac Mini, software is Pd-Extended 0.41.4.
>
> Any suggestions or other diagnostics I could run are appreciated.
>
> Best!
> Derek
> -- 
> ::: derek holzer ::: http://macumbista.net :::
> ---Oblique Strategy # 136:
> "Remove specifics and convert to ambiguities"
>



-- 
        -------------------
        http://aug.ment.org


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