Hi everyone,

Sorry to interfere but I'm experiencing similar issues and cleaning up
the headers doesn't seem to solve the problem ...

>From user's point of view (no dev skills in here !), it seems that pd
gets overloaded by too many file's openings.

On my system (osx 10.6, Pd-Ext 0.42.5-RC2, hcs' readanysf intel
binary), and no matter the format and the size of the files, 240
successive openings lead to:

"Invalid file or unsupported codec.
 Current file is either invalid or an unsupported codec"

Then Pd refuses to save and reports :

"error: /Users/me/Documents/PD/stress.pd: Too many open files"

I join a simple "stress patch" that tries to isolate the error.

Thanks for helping a bit more !

Cheers,

Pierre


2010/6/21 august <[email protected]>:
>
> Okay,  glad to hear you have it solved.
>
> If you can, please post an example of the soundfile that didn't work so
> that I can test it.
>
> thanks-august.
>
>
>> Hi August,
>>
>> thanks for your quick reply and sorry for my slow one ;-) The short
>> answer is that cleaning up the headers of the soundfiles by re-encoding
>> with sndfile-convert did the trick. Celine, the student I am working
>> with, promised to write you a bit later with more details.
>>
>> Best!
>> Derek
>>
>> On 6/15/10 5:31 PM, august wrote:
>>>
>>> Derek,
>>>
>>>      Are you using MacOS X?   What version of readanysf~?  What version
>>>      of gavl and gmerlin_avdec are packaged with it/used with it?
>>>
>>>      I don't suspect it is the soundfile itself, but just in case, can you
>>>      put an example online for me.   This is going to be a tough bug to
>>>      find, unless you see some sort of regularity in how the sound turns
>>>      to noise for you and can report that to me?
>>>
>>>      can you make a simple patch that isolates the bug?
>>>
>>>      Also, when the sound goes to noise, is it just that one particular
>>>      soundfile that is used in readanysf or is it PD's entire output.  In
>>>      other words, when you hear noise, can you also hear the other
>>>      readanysf's playing....or can you also make a simple osc~ and hear it
>>>      play correctly?
>>>
>>>      The "Current file is either invalid or an unsupported codec." warning
>>>      can also come if you send "play" to the readanysf object without it
>>>      having a file loaded.   I assume this is what is happening.
>>>
>>>      -a.
>>>
>>>> Hello August, list....
>>>>
>>>> I'm helping a student's installation, and we have created a patch which
>>>> uses 24 instances of readanysf~ to read from 24 different soundfiles
>>>> between 15min and one hour in length. All sound files are mono, 16 bit,
>>>> 44.1KHz WAV_PCM format.
>>>>
>>>> The problem is that, after a length of time, the readanysf~ objects
>>>> output noise rather than the soundfile. It is not the result of any
>>>> single soundfile, and many or all of the readanysf~ objects can be
>>>> affected by this simultaneously.
>>>>
>>>> I have attached the abstraction in question. The object is instantiated
>>>> as [readanysf~ 1], in other words the block size and and buffer size are
>>>> defaults.
>>>>
>>>> Sample terminal output is as follows while the patch is running:
>>>>
>>>> Created new readanysf~ with 1 channels and internal buffer of 24 * 64 = 
>>>> 1536
>>>> Current file is either invalid or an unsupported codec.
>>>> Current file is either invalid or an unsupported codec.
>>>> Current file is either invalid or an unsupported codec.
>>>> Current file is either invalid or an unsupported codec.
>>>> Current file is either invalid or an unsupported codec.
>>>> Current file is either invalid or an unsupported codec.
>>>> Current file is either invalid or an unsupported codec.
>>>>
>>>> Opening each soundfile individually with readanysf~ and sending "play"
>>>> and "pause" messages reports no errors whatsoever, however.
>>>>
>>>> I have sndfile-info data for all of the soundfiles. The only
>>>> irregularity I see in this is one file which reports:
>>>>
>>>>    Unknown chunk marker at position 6087587. Resynching.
>>>>
>>>> Besides that, most of the files report something like this:
>>>>
>>>> File : F_DOK6.wav
>>>> Length : 146725772
>>>> RIFF : 146725764
>>>> WAVE
>>>> bext : 602
>>>> fmt  : 16
>>>>    Format        : 0x1 =>  WAVE_FORMAT_PCM
>>>>    Channels      : 1
>>>>    Sample Rate   : 44100
>>>>    Block Align   : 2
>>>>    Bit Width     : 16
>>>>    Bytes/sec     : 88200
>>>> *** minf : 16 (unknown marker)
>>>> *** elm1 : 7506 (unknown marker)
>>>> data : 140114520
>>>> *** regn : 92 (unknown marker)
>>>> *** umid : 24 (unknown marker)
>>>> *** DGDA : 6602919 (unknown marker)
>>>> End
>>>>
>>>> ----------------------------------------
>>>> Sample Rate : 44100
>>>> Frames      : 70057260
>>>> Channels    : 1
>>>> Format      : 0x00010002
>>>> Sections    : 1
>>>> Seekable    : TRUE
>>>> Duration    : 00:26:28.600
>>>> Signal Max  : 11627 (-9.00 dB)
>>>>
>>>> Someone suggested the noisy output may be the result of a buffer
>>>> problem, but I am not sure who I could verify or correct this.
>>>>
>>>> I checked with "top" while the noise was happening and saw no evidence
>>>> that Pd was using any more memory than usual, and the CPU meter reported
>>>> 30%.
>>>>
>>>> Hardware is an Intel Mac Mini, software is Pd-Extended 0.41.4.
>>>>
>>>> Any suggestions or other diagnostics I could run are appreciated.
>>>>
>>>> Best!
>>>> Derek
>>>> --
>>>> ::: derek holzer ::: http://macumbista.net :::
>>>> ---Oblique Strategy # 136:
>>>> "Remove specifics and convert to ambiguities"
>>>>
>>>
>>>
>>>
>>
>> --
>> ::: derek holzer ::: http://macumbista.net :::
>> ---Oblique Strategy # 6:
>> "Abandon normal instruments"
>>
>>
>>
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