Hey Hans,
I'm on OSX 10.5, and I'm getting this at startup:
/Applications/Pd-0.43.1-extended-20120217.app/Contents/Resources/Scripts/../extra/tclpd/tclpd.pd_darwin:
dlopen(/Applications/Pd-0.43.1-extended-20120217.app/Contents/Resources/Scripts/../extra/tclpd/tclpd.pd_darwin,
10): Library not loaded:
@executable_path/../Frameworks/Tcl.framework/Versions/8.5/Tcl
Referenced from:
/Applications/Pd-0.43.1-extended-20120217.app/Contents/Resources/Scripts/../extra/tclpd/tclpd.pd_darwin
Reason: no suitable image found. Did find:
/Library/Frameworks/Tcl.framework/Versions/8.5/Tcl: mach-o, but wrong
architecture
/Applications/Pd-0.43.1-extended-20120217.app/Contents/Resources/Scripts/../startup/tclpd:
can't load startup library'!
For shits and giggles, I tried replacing the bad 8.5 folder that it
does find with the one included in the Pd-extended-20120217.app
package, and the error goes away. So, I'm guessing the
@executable_path isn't set correctly?
.mmb
On Fri, Feb 17, 2012 at 3:02 PM, Hans-Christoph Steiner <[email protected]> wrote:
>
> http://at.or.at/hans/blog/2012/02/17/new-editing-feature-of-pd-extended-0-43-now-in-beta/
>
> The Pd-extended 0.43 release has been brewing an extra long time, about 18
> months now, mostly because there are lots of big improvements, and we wanted
> to make sure we got it right, so your patches all work, but the improvements
> all shine. Its now solidly beta, so we’re looking for testers. Download a
> nightly build to try here:
>
> http://autobuild.puredata.info/auto-build/latest/
>
> First off, the pd-gui side of Pd has been re-written from scratch. When you
> run Pd, you are actually running two programs: pd is the core engine and
> pd-gui is the GUI. Since basically all computers now come with multiple CPU
> cores, this means that pd-gui will usually run on a separate CPU core than
> pd, so they don’t step on each other’s toes. pd can entirely take over its
> own core. If you want to make your patch use more CPU cores, then check out
> the [pd~] object introduced in the last release (0.42.5).
>
> pd still handles some of the GUI stuff, but we are working on splitting that
> out for the 0.44 release. That is a big chunk of work but it will also bring
> big gains. In particular, it means that it will be possible for people to
> write their own GUIs for Pd, covering not just the display of the patch, but
> also the editing, and everything else. You like OpenFrameworks, python, iOS,
> JUCE, Qt, etc.? Write your own pd-gui using the toolkit of your choice.
> That’s the idea at least. That will take a solid chunk of work, so we are
> looking for people to join that effort.
>
> There are so many ideas for making a better editing experience in Pd, this
> release makes big strides to address the editing experience. There are new
> features like Magic Glass, Autotips, Autopatch and Perf Mode, all available
> on the Edit menu.
>
> • Magic Glass let’s you magically see the messages as they pass through the
> cords. Just turn it on and hover above a cord, and you’ll see the messages as
> they go by. You can even look at signal/audio cords.
>
> • Autotips gives you tips about what an object does, what its inlet expects,
> and what comes out of the outlets.
>
> • Autopatch mode automatically connects objects as you create them.
>
> • Perf Mode, is a mode for performance that makes it harder to accidentally
> close windows that are part of your performance.
>
> The Pd Window is also majorly overhauled. First of all, its fast. Much much
> faster than the old one. You can now print thousands of messages per second
> to the Pd Window and still edit your patch. No more will an accidental dump
> of info cause the GUI to freeze up (well, ok, maybe if you send 10,000
> messages/second but that is a way too many). There are also now 5 levels of
> printing messages to the Pd Window: fatal, error, normal, debug, all. If you
> are only interested in fatal errors, switch the Pd Window to 0 – fatal, and
> you’ll only see the worst problems. You want to see every single message to
> debug? Switch to 4 – all, and you’ll get the whole firehose.
>
> There is also the new log library, which lets you easily send messages for
> those different levels. And all messages logged with the objects from the log
> library are clickable: when you Ctrl-Click or Cmd-click (Mac OS X) on the
> line in the Pd Window, it’ll pop up the patch where the message came from,
> and highlight the specific object that printed it. That even works for many
> messages from other objects as well.
>
> The Pd Window also includes very basic level meters for monitoring the input
> and output levels. And for those who want to play with the GUI in realtime,
> you can type Tcl code in the Tcl entry field, and directly modify and probe
> the running GUI.
>
> One thing that you can do now is customize the GUI using GUI plugins. You can
> change all sorts of colors, some fonts, and many behaviors. Want to create a
> new object when you triple-click? Try the tripleclick example plugin Want to
> make the patch cords disappear when you leave Edit Mode? Check out the “only
> show cords in edit mode” example. Those are the simple ones. There is also
> Tab Completion, a search engine for the docs, a category browser for the
> right-click menu, a buttonbar for creating objects, and more.
>
> You can find many GUI plugins in the new section of the downloads page as
> well as documentation for making your own. What kind of GUI plugin will write?
>
>
>
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--
Mike Moser-Booth - [email protected]
Master's Student in Music Technology
Schulich School of Music, McGill University
Centre for Interdisciplinary Research in Music Media and Technology
"If you think education is expensive, try ignorance" -Derek Bok
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