What kind of computer and audio interface are you using? Hmm yeah, [cputime] does seem broken. Could you post a bug report please?
.hc On Feb 18, 2012, at 2:54 PM, Ángel Faraldo wrote: > Hi there, > > also frequent and irregular audio clicks on mac OSX 10.6.8, no matter how big > the delay time is set to in the audio properties. (Tested with 'test > audio/midi patch' @ SR 44100 and 48000 Hz with built-in audio, portaudio). > > also, [cputime] appears not to work. > > (pd-0.43.1-extended-20120218-macosx105-i386) > > Ángel Faraldo > _________________ > www.angelfaraldo.info > > > On Feb 18, 2012, at 6:41 PM, João Pais wrote: > >> It sounds as if the audio isn't synced to the system card, or something. The >> sinus in the audio test patch has lots of irregular clicks, almost as if >> they would be dropouts. >> >>> >>> What do you mean by noisy? Can you give more information? I really don't >>> know much about Windows, so I rely on others to tell me how things there >>> should be handled. patco and pob have been doing a lot of valuable work >>> there. >>> >>> .hc >>> >>> On Feb 18, 2012, at 12:13 PM, João Pais wrote: >>> >>>> Hi Hans, >>>> >>>> great job. But, here in XP, I get audio problems: trying to run with asio >>>> (as I always do with 0.42), the audio is very noisy. >>>> Audio options are -asio -audioindev 2 -audiooutdev 2 -channels 2 >>>> -midiindev 1 -midioutdev 1 -audiobuf 40, and they always worked with >>>> previous versions of pd-ext. >>>> >>>> João >>>> >>>>> >>>>> http://at.or.at/hans/blog/2012/02/17/new-editing-feature-of-pd-extended-0-43-now-in-beta/ >>>>> >>>>> The Pd-extended 0.43 release has been brewing an extra long time, about >>>>> 18 months now, mostly because there are lots of big improvements, and we >>>>> wanted to make sure we got it right, so your patches all work, but the >>>>> improvements all shine. Its now solidly beta, so we’re looking for >>>>> testers. Download a nightly build to try here: >>>>> >>>>> http://autobuild.puredata.info/auto-build/latest/ >>>>> >>>>> First off, the pd-gui side of Pd has been re-written from scratch. When >>>>> you run Pd, you are actually running two programs: pd is the core engine >>>>> and pd-gui is the GUI. Since basically all computers now come with >>>>> multiple CPU cores, this means that pd-gui will usually run on a separate >>>>> CPU core than pd, so they don’t step on each other’s toes. pd can >>>>> entirely take over its own core. If you want to make your patch use more >>>>> CPU cores, then check out the [pd~] object introduced in the last release >>>>> (0.42.5). >>>>> >>>>> pd still handles some of the GUI stuff, but we are working on splitting >>>>> that out for the 0.44 release. That is a big chunk of work but it will >>>>> also bring big gains. In particular, it means that it will be possible >>>>> for people to write their own GUIs for Pd, covering not just the display >>>>> of the patch, but also the editing, and everything else. You like >>>>> OpenFrameworks, python, iOS, JUCE, Qt, etc.? Write your own pd-gui using >>>>> the toolkit of your choice. That’s the idea at least. That will take a >>>>> solid chunk of work, so we are looking for people to join that effort. >>>>> >>>>> There are so many ideas for making a better editing experience in Pd, >>>>> this release makes big strides to address the editing experience. There >>>>> are new features like Magic Glass, Autotips, Autopatch and Perf Mode, all >>>>> available on the Edit menu. >>>>> >>>>> • Magic Glass let’s you magically see the messages as they pass through >>>>> the cords. Just turn it on and hover above a cord, and you’ll see the >>>>> messages as they go by. You can even look at signal/audio cords. >>>>> >>>>> • Autotips gives you tips about what an object does, what its inlet >>>>> expects, and what comes out of the outlets. >>>>> >>>>> • Autopatch mode automatically connects objects as you create them. >>>>> >>>>> • Perf Mode, is a mode for performance that makes it harder to >>>>> accidentally close windows that are part of your performance. >>>>> >>>>> The Pd Window is also majorly overhauled. First of all, its fast. Much >>>>> much faster than the old one. You can now print thousands of messages per >>>>> second to the Pd Window and still edit your patch. No more will an >>>>> accidental dump of info cause the GUI to freeze up (well, ok, maybe if >>>>> you send 10,000 messages/second but that is a way too many). There are >>>>> also now 5 levels of printing messages to the Pd Window: fatal, error, >>>>> normal, debug, all. If you are only interested in fatal errors, switch >>>>> the Pd Window to 0 – fatal, and you’ll only see the worst problems. You >>>>> want to see every single message to debug? Switch to 4 – all, and you’ll >>>>> get the whole firehose. >>>>> >>>>> There is also the new log library, which lets you easily send messages >>>>> for those different levels. And all messages logged with the objects from >>>>> the log library are clickable: when you Ctrl-Click or Cmd-click (Mac OS >>>>> X) on the line in the Pd Window, it’ll pop up the patch where the message >>>>> came from, and highlight the specific object that printed it. That even >>>>> works for many messages from other objects as well. >>>>> >>>>> The Pd Window also includes very basic level meters for monitoring the >>>>> input and output levels. And for those who want to play with the GUI in >>>>> realtime, you can type Tcl code in the Tcl entry field, and directly >>>>> modify and probe the running GUI. >>>>> >>>>> One thing that you can do now is customize the GUI using GUI plugins. You >>>>> can change all sorts of colors, some fonts, and many behaviors. Want to >>>>> create a new object when you triple-click? Try the tripleclick example >>>>> plugin Want to make the patch cords disappear when you leave Edit Mode? >>>>> Check out the “only show cords in edit mode” example. Those are the >>>>> simple ones. There is also Tab Completion, a search engine for the docs, >>>>> a category browser for the right-click menu, a buttonbar for creating >>>>> objects, and more. >>>>> >>>>> You can find many GUI plugins in the new section of the downloads page as >>>>> well as documentation for making your own. What kind of GUI plugin will >>>>> write? >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> Pd-announce mailing list >>>>> [email protected] >>>>> http://lists.puredata.info/listinfo/pd-announce >>>>> >>>>> _______________________________________________ >>>>> [email protected] mailing list >>>>> UNSUBSCRIBE and account-management -> >>>>> http://lists.puredata.info/listinfo/pd-list >>>> >>>> >>>> -- >>>> Friedenstr. 58 >>>> 10249 Berlin (Deutschland) >>>> Tel +49 30 42020091 | Mob +49 162 6843570 >>>> Studio +49 30 69509190 >>>> [email protected] | skype: jmmmpjmmmp >>> >>> >>> >>> ---------------------------------------------------------------------------- >>> >>> I spent 33 years and four months in active military service and during that >>> period I spent most of my time as a high class muscle man for Big Business, >>> for Wall Street and the bankers. - General Smedley Butler >>> >>> >> >> >> -- >> Friedenstr. 58 >> 10249 Berlin (Deutschland) >> Tel +49 30 42020091 | Mob +49 162 6843570 >> Studio +49 30 69509190 >> [email protected] | skype: jmmmpjmmmp >> >> _______________________________________________ >> [email protected] mailing list >> UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list > > Ángel Faraldo > _________________ > www.angelfaraldo.info > ---------------------------------------------------------------------------- I spent 33 years and four months in active military service and during that period I spent most of my time as a high class muscle man for Big Business, for Wall Street and the bankers. - General Smedley Butler
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