hi Scott,
it's somewhat working for me on Windows, but only when using the
audio.clip.GetData / SetData. right now i am trying to use the
OnAudioFilterRead() but it's glitchy (i can hear pd running but it's
mostly noise).
you can see an attempt here:
http://goo.gl/BWdo4
here's my github:
https://github.com/patricksebastien/libpd4unity
OnAudioFilterRead():
http://goo.gl/WE2Xx
keep us updated!
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