hi Scott,

it's somewhat working for me on Windows, but only when using the audio.clip.GetData / SetData. right now i am trying to use the OnAudioFilterRead() but it's glitchy (i can hear pd running but it's mostly noise).

you can see an attempt here:
http://goo.gl/BWdo4

here's my github:
https://github.com/patricksebastien/libpd4unity

OnAudioFilterRead():
http://goo.gl/WE2Xx

keep us updated!

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