That would make a good bug report, especially if you can make a patch that reproduces the problem everytime and include it in the bug report.
In general, your best bet is to convert files to 32-bit float WAV files. That's sometimes a pain. You might try using readanysf~ as a work around. .hc On Dec 19, 2012, at 3:56 AM, Filippo Peccoz wrote: > Hello List, > > I don't know if this is only my persona experience, but oggread~ always cuts > off a portion of the file when looping (using the rightmost "bang when done" > outlet for achieving the loop). > > Is there any way to fully play back an ogg file with this object? > > Thanks! > > Filippo > > > Filippo Beck Peccoz > Game Audio > www.fbpsound.com > Twitter: @fbpsound > Skype: fbpsound > Mobile: +49-(0)1520-4004143 > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list
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