Hmmm... I'll have a look.  Thanks for doing the heavy lifting on this one!

M

On Wed, Dec 19, 2012 at 09:39:02AM -0500, Hans-Christoph Steiner wrote:
> 
> I tracked down the commit that seems to be causing the problem that Porres 
> reported.  I think its a totally different problem related to Pd-0.43's new 
> portaudio implementation.  It does not affect GNU/Linux, which doesn't use 
> protaudio.  I haven't tested it on Windows.
> 
> https://sourceforge.net/tracker/?func=detail&aid=3573542&group_id=55736&atid=478070
> 
> Ed, if part of your problem is arrays that stop updating and you're running 
> on Mac OS X or maybe Windows, this might also be affecting you.
> 
> .hc
> 
> On Dec 17, 2012, at 3:12 PM, Miller Puckette wrote:
> 
> > OK... except that I don't know why this works yet... by which i mean, I
> > don't think it's possible that sys_domicrosleep(0 is returning 1s on every
> > tick unless teh GUI itself is sending hundreds of messages per second down
> > to Pd.
> > 
> > Reducing the average volume of trafic won't solve the underlying problem, it
> > will just make it harder to recreate it :)
> > 
> > M
> > 
> > On Sun, Dec 16, 2012 at 08:00:31PM -0500, Hans-Christoph Steiner wrote:
> >> 
> >> I've seen similar things, like with the patches that Porres submitted.  It
> >> looks like what's happening is that when there are too many updates being
> >> sent, a lot of them get dropped.  Its pretty easy to get 250k per second of
> >> Tcl code being sent to the GUI, so we're asking a lot of the Tcl parser and
> >> compiler.  The solution is to reduce the amount of Tcl code that gets sent 
> >> and
> >> also use Tcl procs to handle bigger chunks of stuff so that we can take
> >> advantage of Tcl caching parsed and compiled procs.
> >> 
> >> .hc
> >> 
> >> On 12/16/2012 01:47 PM, Miller Puckette wrote:
> >>> This is just a guess... in s_inter.c, try replacing:
> >>> 
> >>> int sys_pollgui(void)
> >>> {
> >>>    return (sys_domicrosleep(0, 1) || sys_poll_togui());
> >>> }
> >>> 
> >>> with:
> >>> 
> >>> int sys_pollgui(void)
> >>> {
> >>>    return (sys_domicrosleep(0, 1) + sys_poll_togui());
> >>> }
> >>> 
> >>> It's possible that sys_domicrosleep(0 - which polls for input from GUI and
> >>> other FDs - isn't ever returning "idle" (zero) so that sys_poll_togui() 
> >>> never
> >>> gets called.
> >>> 
> >>> I've also seen a patch's GUI stop updating, but rather than bewail the 
> >>> fact 
> >>> that my GUI was dead, my immediate reactions was to be astonished that 
> >>> the 
> >>> sound was still working :)
> >>> 
> >>> Miller
> >>> 
> >>> On Sun, Dec 16, 2012 at 01:47:43PM +0000, Ed Kelly wrote:
> >>>> Hi List,
> >>>> 
> >>>> I'm not going to say whether this is a "recurrent" problem as it's hard 
> >>>> to say whether the rewrite of the GUI has affected it...
> >>>> 
> >>>> I'm using a lot of abstractions with larger GOP or non-GOP GUIs, and I 
> >>>> find the following problem occurs. There comes a point where the GUI 
> >>>> objects stop responding in a patch when it is reloaded. I am wondering 
> >>>> if there is a specific limit to GUI objects that could be changed. I 
> >>>> think Pd is making some kind of decision that "there's too much of this 
> >>>> stuff - I'm gonna prioritize the audio and not worry about it" and I'd 
> >>>> like to know how or if it is possible to control this process from 
> >>>> within Pd, or by setting flags on the command line.
> >>>> 
> >>>> I'm also making less GUI intensive versions for performance time, since 
> >>>> the really big GUI patches are often pattern-sequencers which I will not 
> >>>> want to program when I am performing. Example patch enclosed to give you 
> >>>> an idea. The really GUI-intensive objects are the trackers, especially 
> >>>> quadtracker (which I think has pushed the GUI of Pd patches about as far 
> >>>> as I can go now).
> >>>> 
> >>>> System: quad core i5 PC running Ubuntu (10.04 Lucid), Pd-0.43-4, lots of 
> >>>> externals compiled and loaded.
> >>>> 
> >>>> Warm wishes,
> >>>> Ed
> >>>> 
> >>>> Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
> >>>> http://sharktracks.co.uk/
> >>> 
> >>> 
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> >>> 
> >>> 
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> >> 
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