Hello, how is it possible to flip upside down an image in glsl example 05.multitexture
I tried to implement this in fragment program: http://stackoverflow.com/questions/9857089/flip-upside-down-vertex-shader-gles but it doesn't work. The only thing I can do is changing texture scale and position, but I couldn't do it with negative values like it would be done in pix_coordinates. In fact when I use pix_multiimage before pix_texture, the image gets flipped, I don't know why... Colet Patrice _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
