OK, I just found [oggamp~] which means I need to setup a ogg/vorbis server or something similar. I think I can handle that. Now, what do you guys suggest? A single 50-channel stream or 50 mono streams? I'm guessing in the latter option, I'll have a hard time trying to sync the 50 streams.
Also, any ideas on how to buffer to disk? :) On Sat, Feb 15, 2014 at 11:51 AM, Rafael Vega <[email protected]> wrote: > Hi list :) > > I'm building a patch where I need to use 50 audio files. Each one is about > 12:50 minutes, I encoded them as 16 bit, 44,1KHz, mono and in total they > are taking about 3.3GB. I would like to distribute my patch packaged as a > QT application using libpd and the total file size of the application > bundle would not be practical for this. > > I guess this could also be encoded as a single 50 channel file. > > An option I'm considering is to setup a streaming or file server where the > audio files would be available and the PD patch would start downloading the > file or files, buffer and start playing when sufficient samples are > available. A disk buffer for subsequent plays would be great. > > So my questions are: > > Are the components to consume a stream, buffer it, decompress it and get a > signal outlet available anywhere as externals or abstractions or whatever? > > What would be the compressed audio format for something like this? > > Maybe someone can suggest a different, easier approach? > > Thanks! :) > > -- > Rafael Vega > [email protected] > -- Rafael Vega [email protected]
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