Hi,

I have made a textured 3D model in Blender that I'm trying to import
into Pure Data and have it display as it did in Blender.

I made a simple blocky tree model (attached). It uses this image as a
UV mapped texture: http://i.imgur.com/ACncRZI.png It should/I want it
to display like this http://i.imgur.com/QWJOIpS.png But when I open it
in Pure Data it displays like this: http://i.imgur.com/Ya4diiS.png

Is there anything that I can do either in Pure Data or Blender to make
the texture display as it did in Blender? If there's a solution that
could work in all situations and with all UV mapped models then that
would be preferable.

Thanks

Antonio

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Attachment: tree.obj
Description: application/unknown

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