My original point is that there is gen~ within maxmsp: https://www.youtube.com/watch?v=7iiekKzFstU
*www.peimankhosravi.co.uk <http://www.peimankhosravi.co.uk> <http://peimankhosravi.co.uk/miscposts.rss> <http://spectralkimia.wordpress.com/>* On 24 February 2016 at 19:27, Matt Barber <[email protected]> wrote: > Are there any other DSP environments besides ChucK that don't block audio? > Last time I tried ChucK (2012?) its efficiency was still abysmal. [block~ > 1] definitely takes a hit, but it's usually possible to minimize how much > of the DSP chain is actually blocked at 1. I guess with Csound you can > specify a k-rate equal to the sample rate which is also effectively a > single sample block. I haven't ever used Csound in a real-time context, and > most of what I do with it compiles much more slowly than real time in any > case. > > On Wed, Feb 24, 2016 at 1:44 PM, peiman khosravi <[email protected] > > wrote: > >> You can do this with MSP's poly~ too but I'm guessing that the CPU costs >> are quite heavy. Moreover, there are operators in gen that are designed for >> low-level operations. >> >> >> *www.peimankhosravi.co.uk <http://www.peimankhosravi.co.uk> >> <http://peimankhosravi.co.uk/miscposts.rss> >> <http://spectralkimia.wordpress.com/>* >> >> On 24 February 2016 at 16:15, cyrille henry <[email protected]> wrote: >> >>> >>> >>> Le 24/02/2016 16:50, peiman khosravi a écrit : >>> >>>> One great advantage of maxmsp is gen, which gives you sample-level >>>> patching with the possibility of a one-sample delay. >>>> >>>> >>> you can use [block~ 1 1 1] in a pd subpatch. >>> >>> cheers >>> c >>> >>> >>> P >>>> >>>> On Tuesday, February 23, 2016, Samuel Burt < >>>> [email protected] <mailto:[email protected]>> >>>> wrote: >>>> >>>> David, >>>> >>>> One thing I attempted and couldn't find a solution for was the >>>> following, mostly owing to the limitation of interfacing with a 64 sample >>>> block size. >>>> >>>> I wanted to have a directory of hundreds of audio recordings. Each >>>> one would be a single wavelength from an interesting sound, like a bass >>>> clarinet, marimba, harpsichord, tambourine, etc. Each would begin and end >>>> at a zero crossing so you could chain them together to make complex >>>> timbres. They could be chained in sequence, randomized, or loaded in >>>> meta-data-matched chunks. I ran into a problem figuring out how to trigger >>>> the next sound based on the ending of the last sound in a sample accurate >>>> way. Sound file loading or even buffer playback triggering waits until the >>>> start of the next block size before it updates. If you have a waveform that >>>> lasts 205 samples (64+64+64+13), you have a gap of 51 silent samples before >>>> the next waveform would start. Not only do you not get the continuous sound >>>> you want, this winds up creating a periodic pattern with a frequency of 689 >>>> Hz (44100/64). >>>> >>>> David, I like your idea "what (if anything) someone tried to do in >>>> Pd, but couldn't given its limitations". I think this could be a wonderful >>>> challenge if we could have a monthly thread like this where the best minds >>>> among us come up with solutions to some of the hardest conceptual >>>> challenges in Pd. >>>> >>>> I'm still struggling with loading dozens of files, audio dropouts, >>>> and other similar problems. Someone else expressed frustration about Pd's >>>> single-threaded status. I too have feared upgrading my computer based on >>>> the limitations of current multicore processors (although realistically I >>>> think we can all look at the "turbo-boost" level or whatever Intel calls it >>>> to determine where our processor might run with a demanding patch. I >>>> understand the fact that you can't run your audio process on multiple >>>> cores, because it is a linear process. It would be great if the GUI could >>>> run on a second core, a process that loads audio into memory could run on >>>> third core, while GEM could automatically run on a fourth core. I don't >>>> have any concept of how feasible that would be, though. Does the GUI in >>>> pd-l2orc run on a separate core? >>>> >>>> Sam >>>> >>>> >>>> >>>> >>>> >>>> >>>> Message: 4 >>>> Date: Tue, 23 Feb 2016 09:01:06 -0800 >>>> From: david medine <[email protected] >>>> <javascript:_e(%7B%7D,'cvml','[email protected]');>> >>>> >>>> One thing I'd be interested in knowing about is what (if >>>> anything) >>>> someone tried to do in Pd, but couldn't given its limitations >>>> (apart >>>> from look/feel/convenience issues). >>>> >>>> >>>> >>>> -- >>>> >>>> *www.peimankhosravi.co.uk <http://www.peimankhosravi.co.uk> < >>>> http://peimankhosravi.co.uk/miscposts.rss>< >>>> http://spectralkimia.wordpress.com/>* >>>> >>>> >>>> >>>> _______________________________________________ >>>> [email protected] mailing list >>>> UNSUBSCRIBE and account-management -> >>>> http://lists.puredata.info/listinfo/pd-list >>>> >>>> >>> _______________________________________________ >>> [email protected] mailing list >>> UNSUBSCRIBE and account-management -> >>> http://lists.puredata.info/listinfo/pd-list >>> >> >> >> _______________________________________________ >> [email protected] mailing list >> UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list >> >> >
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