Le 07/04/2016 06:58, Jonathan Wilkes via Pd-list a écrit :
 > Running 2 instance of pd communicating with network socket is very different 
than using pd/pd~

Right, but like you said if you have video meeting its deadlines in one process 
and audio meeting its
deadlines in another process, the pd/pd~ approach should meet the user's needs.

Furthermore pd/pd~ offers a better user experience (i.e., run a single patch 
and let Pd spawn the 2nd automatically).  Given that I'd think most people 
would be using it for simple divisions of audio/video work,
but messages to the list suggest otherwise.

really? i should send more mail then.
I'm a big fan of pd~.


 So I'm wondering if the increased cpu usage of pd~ is
significant enough to be driving users to the worse UX in order to get the 
efficiency.

communication between pd and pd~ is the only drawback of pd~ usage in my 
opinion.
but it's a sample accurate communication. something that can't be done 
otherwise.
if you need this precision, you don't have any choice.

My use of pd~ is not for splitting audio and video, but mostly to split heavy 
physical modelling and audio-video rendering.
physical modelling use and generate lot's of data that can't go throw pd~ inlet 
and outlet, that where the shermem external become useful.

cheers
c


-Jonathan




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