On 03/31/2017 11:40 PM, Antonio Roberts wrote:
> I'm using [multimodel] to load an animation of obj files made Blender.
> As I play/scrub through the files I noticed that the begin to shift
> around without me having to use translation or rotation. Below is a
> video made to illustrate the problem. The actual objects I'm using
> differ.
> 
> https://youtu.be/jPzHYZTSwYo
> 
> When it comes to setting the scale it appears as though it is using
> the centre point as origin and then expanding to fit the area of the
> objects. Is there any way to stop this? In other models I've made it
> seems as though a corner is being set to origin point.
> 
> Is this something I can address with Pure Data or do I have to do it in 
> Blender?

check out the "rescale" message (it defaults to "on").

gfdamrs
IOhannes

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