On 03/31/2017 11:40 PM, Antonio Roberts wrote: > I'm using [multimodel] to load an animation of obj files made Blender. > As I play/scrub through the files I noticed that the begin to shift > around without me having to use translation or rotation. Below is a > video made to illustrate the problem. The actual objects I'm using > differ. > > https://youtu.be/jPzHYZTSwYo > > When it comes to setting the scale it appears as though it is using > the centre point as origin and then expanding to fit the area of the > objects. Is there any way to stop this? In other models I've made it > seems as though a corner is being set to origin point. > > Is this something I can address with Pure Data or do I have to do it in > Blender?
check out the "rescale" message (it defaults to "on"). gfdamrs IOhannes
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