[repeat 1< to pix_texture should work.
cheers
c

Le 30/08/2017 à 09:18, Roman Haefeli a écrit :
Hey all

I am mapping an image as texture onto a cylinder. The image is mostly
white and at the joint where both ends meet a thin black line is
visible. Is there a way to disguise the joint so that the texture
appears seamless?

Thanks,
Roman



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