On Mit, 2017-08-30 at 10:22 +0200, cyrille henry wrote: > [repeat 1< to pix_texture should work. > cheers
Thanks for the hint. 'repeat 1' didn't work for me. The joint was still visible. But then, I don't fully understand the several modes [pix_texture] offers. Thanks to your hint I tried the other methods mentioned in the pix_texture-help.pd. Using 'rectangle 1' seems to do the trick. However, for it to work I had to squeeze the images that I wanted to load as texture to 4096px (the were 5505px before). Roman > Le 30/08/2017 à 09:18, Roman Haefeli a écrit : > > > > Hey all > > > > I am mapping an image as texture onto a cylinder. The image is > > mostly > > white and at the joint where both ends meet a thin black line is > > visible. Is there a way to disguise the joint so that the texture > > appears seamless? > > > > Thanks, > > Roman > > > > > > > > _______________________________________________ > > [email protected] mailing list > > UNSUBSCRIBE and account-management -> https://lists.puredata.info/l > > istinfo/pd-list > > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> https://lists.puredata.info/lis > tinfo/pd-list
signature.asc
Description: This is a digitally signed message part
_______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> https://lists.puredata.info/listinfo/pd-list
