This is great! Thanks for the explanation, Alex & IOhannes. I tried this on 3 machines with Intel integrated. All of them were able to recreate gemwin. But now, if I close the patch after recreating gemwin, pd crashes. LIBGL_ALWAYS_SOFTWARE=1 pd -verbose -lib Gem: Pd signal 6 This doesn't happen if I destroy gemwin before closing. Best, A.
On Fri, 30 Nov 2018 at 20:07, IOhannes m zmölnig <[email protected]> wrote: > On 11/30/18 1:36 PM, andre rc wrote: > > Hi Alex, > > > > Thank you for the info!. Where should I put this environment variable? > > this is an envvar that is only honored at runtime (also Gem doesn't know > anything about it. it really only has an effect on the underlying openGL > implementation (or not, depending on which openGL implementation you are > using). > > but alex already gave you quite specific instructions: > > >> > >> LIBGL_ALWAYS_SOFTWARE=1 pd patch.pd > >> > > > this is the actual command-line you should run to open "patch.pd" with > the fix. > > gfmrd > IOhannes > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > https://lists.puredata.info/listinfo/pd-list >
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