Em qui., 28 de nov. de 2019 às 10:47, IOhannes m zmölnig <[email protected]> escreveu:
> but with dynamic patching > - you are breaking a lot of interaction expectations > how so? you just create an object you can interact with, but anyway not important > - you can control the edit-mode state at your will nice, hadn't thought of that, but going into edit mode and back feels quite hacky to me. And anyway, you still have the case where when you open a patch, the objects are instantiated without being in edit mode.
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