answer: just ask for "canvas"->gl_edit Em qui., 28 de nov. de 2019 às 11:09, oliver <[email protected]> escreveu:
> IOhannes m zmölnig wrote: > > Am 28. November 2019 14:18:22 MEZ schrieb Alexandre Torres Porres < > [email protected]>: > >> > >> Sure, but there are other ways to instantiate an object, like when > >> opening > >> a patch or with dynamic patching, where PD won't switch to edit mode. > >> > > > > but with dynamic patching > > - you are breaking a lot of interaction expectations > > - you can control the edit-mode state at your will > > > > i.e. you can "force" edit mode with a "editmode 1" message to the > corresponding namecanvas, and also disable it with a dedicated message > > (see attached examples) > > best > > oliver > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > https://lists.puredata.info/listinfo/pd-list >
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