Dear PDL folks,

PDL 2.078 has just been released. Notable changes since 2.077:


  *   TriD::GL now more resilient and exceptions don't leave GL broken
  *   Bugfixes including to NiceSlice
  *   “demo 3d” now shows off a 3D Earth (with accurate shading), and also a 3D 
molecule-like graph evolving over time
  *   The “pdl” struct now has room for a single value (or if not complex long 
double, several values of smaller datatypes), avoiding extra memory-management 
for small ndarrays – but you don’t need to recompile installed modules

Future plans, in something like intended order:

  *   fix more open GitHub issues
  *   “loop fusion” techniques to maximise locality of computation, minimising 
data’s trips through the “straw” between CPU and main RAM
  *   finish the independent C interface for making PDL usable from e.g. Python
  *   use OpenCL or other means to also utilise GPUs if available

The IRC channel (#pdl on irc.perl.org) is a great virtual place to come and ask 
questions, or just watch the GitHub messages flow by.

As usual, please give the new release a try and report problems.

Best regards,
Ed
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