Dear PDL folks, PDL 2.078 has just been released. Notable changes since 2.077:
* TriD::GL now more resilient and exceptions don't leave GL broken * Bugfixes including to NiceSlice * “demo 3d” now shows off a 3D Earth (with accurate shading), and also a 3D molecule-like graph evolving over time * The “pdl” struct now has room for a single value (or if not complex long double, several values of smaller datatypes), avoiding extra memory-management for small ndarrays – but you don’t need to recompile installed modules Future plans, in something like intended order: * fix more open GitHub issues * “loop fusion” techniques to maximise locality of computation, minimising data’s trips through the “straw” between CPU and main RAM * finish the independent C interface for making PDL usable from e.g. Python * use OpenCL or other means to also utilise GPUs if available The IRC channel (#pdl on irc.perl.org) is a great virtual place to come and ask questions, or just watch the GitHub messages flow by. As usual, please give the new release a try and report problems. Best regards, Ed
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