Dear PDL folks,

PDL 2.079 has just been released. Notable changes since 2.078:


  *   Badflag propagation is much more automatic, as well as fixing a 
long-standing bug in it if type-conversion of a parameter happened
  *   PDL::Dataflow doc brought up to date
  *   PDL::IO::STL added to read 3d-printable items from e.g. Thingiverse
  *   PDL::Graphics::TriD::trigrid3d completed from a 2000-era prototype which 
can display the above or other “indexed face-set” type content
  *   A long-standing bug that affected Windows with parallel processing has 
been fixed (see https://perlmonks.org/?node_id=11116094 for more)
  *   PDL::Image2D::crop added

Future plans, in something like intended order:

  *   Restructure the TriD stuff so there is a consistent API between OpenGL 
and X3D/VRML
  *   fix more open GitHub issues
  *   add event-handling hooks for ndarrays
  *   “loop fusion” techniques to maximise locality of computation, minimising 
data’s trips through the “straw” between CPU and main RAM
  *   finish the independent C interface for making PDL usable from e.g. Python
  *   use OpenCL or other means to also utilise GPUs if available

The IRC channel (#pdl on irc.perl.org) is a great virtual place to come and ask 
questions, or just watch the GitHub messages flow by.

As usual, please give the new release a try and report problems.

Best regards,
Ed
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