Memory ... ah ... brings back memories of a particular comp sci instructor I had. He said, when you're designing a system, you have three choices on any particular feature: zero (don't implement it), one (duh!), or a "practically infinite" number of them (enough so that the user never notices there's a limit).

Preamble done, there's /no/ amount of memory that's enough. I can always find something to fill it up.

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Thanks,
DougF (KG4LMZ)

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