From: Tim ?sleby
Agree about the flat light. I had trouble rendering these two files.
As I recall, I had one light at each side of me, in a 45 degre angle,
probably about 1,5EV differense. Nothing fancy. Any suggestions on how
to improve?
You've got the lights off to both sides so both sides are lit more or
less the same giving flat light. Instead of two lights at 45 deg angles,
try one light directly in front of the model so that it lights both
sides of the face equally - that's the Fill light.
Place the other light so that it lights only one side of the face -
that's the Main/Key light. It can have the same value as the Fill or can
be brighter, but usually should not be less bright than the Fill.
Depending on the position of the Main/Key light, more or less light will
spill around the face for modeling.
Since the camera displays f-stops that's what I meter in. And I meter
the lights using an incident meter.
If you meter the Fill at f/5.6 and it illuminates both sides of the face
AND you have your Main illuminating one side of the face at f/5.6 you
have a 2:1 ratio (because one side gets f/5.6 from the Main + f/5.6 from
the Fill, while the other side only gets f/5.6 from the Fill ... 1+1:1
== 2:1).
If you shoot that at f/8, (+/- 1/2 stop aperture) you should get a good
exposure.
Shutter speed doesn't really matter when you're shooting in the studio
with strobes. Shutter speed controls how much ambient light is included
(i.e. makes the background brighter or darker).
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