On 4/18/07, Julio Huato wrote: >... I just finished the draft of a
paper in which I use the
differential-game approach to analyze the conditions that tip off an
abstract two-agent (e.g. a rich and a poor country, a husband and a
wife, capitalists and workers, etc.) economy [from cooperation to
distributional conflict].

In this simple economy, the agents can be initially endowed with different 
amounts of wealth.  Then they decide at each instant whether to use the wealth 
for current consumption (which yields immediate gratification) or fund current 
appropriation actions (e.g. lobbying to change tax policy, buying safe boxes, 
or forcefully expropriating the other guy), or to produce for the next instant 
in time and have more wealth for future consumption.  They are trying to 
individually maximize the total sum of their gratification over continuous time 
for the life of the game.

I pinned down a closed-form Markovian Nash equilibrium ... and analyzed its most obvious or 
salient features.  Because of the concavity of the appropriation function, only extreme 
conditions of inequality ... can induce the players to break an (implicit, non-binding, not 
agreed upon) commitment to "cooperate."<

It's extremely interesting that a model of self-seeking individuals
would produce cooperation in most situations. I don't know much about
game theory, but similar Prisoners' Dilemma games imply conflict, not
cooperation. The fact that Julio's  model produced non-intuitive
results is a major blow against Ted's critique, which is totally on
the methodological & philosophical level as far as I can tell.
Methodology and philosophy can guide us in our thinking, but if simple
social science produces unexpected results, it's a step forward.
--
Jim Devine /  "Segui il tuo corso, e lascia dir le genti." (Go your
own way and let people talk.) -- Karl, paraphrasing Dante.

Reply via email to