Yeah all the events work in the OEM but not in the NEM - I just looked at
the code and I'm not confident enough to get NEM working. Should I create
the tracker item as a bug or a feature request?

Cheers,

jez.
----- Original Message ----- 
From: "Stephen Pick" <[EMAIL PROTECTED]>
To: "Jez White" <[EMAIL PROTECTED]>;
<perl-win32-gui-users@lists.sourceforge.net>
Sent: Wednesday, January 21, 2004 10:35 AM
Subject: RE: [perl-win32-gui-users] Accelerator bug?


GUI_MessageLoops.cpp, there are events for graphics in the OEM but i don't
see any NEM functionality for Paint(). the onMouseDown etc. events will
probably work if the graphic is set to be interactive.

Steve

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of
> Jez White
> Sent: 21 January 2004 10:27
> To: Steve Pick; perl-win32-gui-users@lists.sourceforge.net
> Subject: Re: [perl-win32-gui-users] Accelerator bug?
>
>
> Steve,
>
> I think I have found some missing events (for graphics) but
> before I create
> any bug reports I'd like to check the XS code - but were
> should I look?
>
> Cheers,
>
> jez.
> ----- Original Message ----- 
> From: "Steve Pick" <[EMAIL PROTECTED]>
> To: "Jez White" <[EMAIL PROTECTED]>;
> <perl-win32-gui-users@lists.sourceforge.net>
> Sent: Tuesday, January 20, 2004 7:01 PM
> Subject: Re: [perl-win32-gui-users] Accelerator bug?
>
>
> > Aldo's been silent for a while.
> >
> > Exactly what events are missing? We're running out of space
> in the NEM to
> > add new events (checking if events are set is based on a
> 32-bit mask, and
> > most of the bits are used), but I'm sure that's easy to get round.
> >
> > The NEM is probably faster than the OEM, though I've not run any
> benchmarks.
> >
> > I would no longer even consider using the OEM, having
> looked at the code
> for
> > it (mind you I'm hardly in a position to comment on code
> clarity :) ).
> >
> > Steve
> >
>
>
>
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