All, Following the discussions on the list recently about Win32::GUI and OpenGL I just tidied up and released some code that I wrote a number of years ago. I'm certainly not an OpenGL expert, so would appreciate anyone having look at the source and commenting.
I think this is fairly powerful, and whilst the documentation is probably technically complete, I'm not sure it tell the whole story - the demos that I've ported to Win32::GUI and included in the distribution are probably important reading. Comments welcome, as always - and if anyone with a bigger OpenGL itch than I have wants to take this over, I'm more than happy to give anyone else co-ownership on CPAN - I doubt that I'll revisit this unless there's a big demand. You'll need a C compiler to build it - or if you wait a few days it should mke it into ActiveState's PPM repository. My apologies to those who have posted code to the list recently that I haven't reviewed - if your code is significantly different fro what I've done, then some benchmarking (or otherwise) may be in order to determine the best way to proceed. Cheers, Rob. CPAN: http://search.cpan.org/~robertmay/Win32-GUI-OpenGLFrame-0.01/ GitHUb: http://github.com/remay/perl-win32-gui-openglframe ------------------------------------------------------------------------------ Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge _______________________________________________ Perl-Win32-GUI-Users mailing list Perl-Win32-GUI-Users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/perl-win32-gui-users http://perl-win32-gui.sourceforge.net/