HaloO,

John M. Dlugosz wrote:
The sqrt(2) should be a Num of 1.414213562373 with the precision of the native floating-point that runs at full speed on the platform.

That makes the Num type an Int with non-uniform spacing. E.g. there
are Nums where $x++ == $x. And the -Inf and +Inf were better called
Min and Max respectively. IOW, the whole type based aproach to Inf
is reduced to mere notational convenience.


Regards, TSa.
--

"The unavoidable price of reliability is simplicity" -- C.A.R. Hoare
"Simplicity does not precede complexity, but follows it." -- A.J. Perlis
1 + 2 + 3 + 4 + ... = -1/12  -- Srinivasa Ramanujan

Reply via email to