Great!  Can Prima::Cairo work with memory buffers as
sources or destinations?

--Chris

On Sat, Jun 28, 2014 at 5:28 AM, Dmitry Karasik <[email protected]> wrote:
>>      NOTE: I explicitly call out Prima::OpenGL because
>>      I think for high performance and portable graphics and
>>      realtime visualization, OpenGL is now the default
>>      standard---even including GPU compute shaders in
>>      the latest version.
>
> I wrote recently Prima::Cairo, that can possibly get useful for
> PDL outputs in svg/pdf and general drawing with blending and antialiasing.
>
> --
> Sincerely,
>         Dmitry Karasik
>

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