Great! Can Prima::Cairo work with memory buffers as sources or destinations?
--Chris On Sat, Jun 28, 2014 at 5:28 AM, Dmitry Karasik <[email protected]> wrote: >> NOTE: I explicitly call out Prima::OpenGL because >> I think for high performance and portable graphics and >> realtime visualization, OpenGL is now the default >> standard---even including GPU compute shaders in >> the latest version. > > I wrote recently Prima::Cairo, that can possibly get useful for > PDL outputs in svg/pdf and general drawing with blending and antialiasing. > > -- > Sincerely, > Dmitry Karasik > _______________________________________________ Perldl mailing list [email protected] http://mailman.jach.hawaii.edu/mailman/listinfo/perldl
